This also applies to cable, chain, and webbing.
Gear that is anchored includes anchors, rocks, trees, tripods, trucks, etc.
A "bight" is a simple loop in a rope that does not cross itself.
A "bend" is a knot that joins two ropes together. Bends can only be attached to the end of a rope.
"Descending devices" (e.g., ATCs, Brake Bar Racks, Figure 8s, Rescue 8s, etc) create friction as their primary purpose. The friction in descending devices is always considered when calculating forces.
The "Safety Factor" is the ratio between the gear's breaking strength and the maximum load applied to the gear (e.g., 5:1).
A special item, named "slack point," allows you to position a rope anywhere on the workspace. They are a powerful, and often overlooked, tool in vRigger.
You can drag the slack point anywhere on the workspace to route that rope to that location. Slack points are only visible when something is selected on the workspace.
You can use a slack point to show that a rope is passing over an edge as shown in the following illustration. You can even modify the friction of a slack point so the edge will be considered during force calculations.
In the above illustration we used a line "shape" to draw the edge.
You can use slack points to "create" additional rope connection points on gear. For example, four slack points were used in the following illustration to create the appearance that the rope is connected to, and deflected by, the chairlift.
A sample file explains how the rope was routed around the chair.
Slack points were used in this next illustration to connect the ropes to a value. We've shown the slack points in this illustration, but they will be hidden unless something is selected on the workspace.
The page that explains how to insert a picture shows how you can use slack points to "connect" gear to a mountain and an industrial site.
When a slack point is connected to webbing, you can rotate the slack point to create, or remove, twists in the webbing.
Learn how rope joiners invisibly connect ropes.